These weapons require a skill called, For information on configuring your Hunter arsenal, see. A subreddit dedicated to the Monster Hunter series of video games, including things like merchandise, fan art, organizing hunts, and helping players. During hunts, this mod displays the percent of total team damage done and the exponential moving average of DPS of each player. You are welcome to use it for theorycrafting if you know the correct values you're working with, though. Switch Axes are not as good with damage, but i am attacking a lot more so i think its worth it, Hey hamlord, do you only use hammer or do you use other weapons, OEF i think the bristle grudge stats aren't correct yet, because a purple sharpness hammer is insane O_O. How To Identify Breakable Parts! Press question mark to learn the rest of the keyboard shortcuts. They come with a fantastic mix of raw damage (the second highest in the game), positive critical hit chance, white sharpness, and a bit of Poison. The calculation for elemental damage is: Elemental Damage / 10 * Monster Hitzone Since the calculator currently does not support comparisons against different monsters, there is effectively no difference between a weapon with 100 raw and 100 fire, or 100 raw and 10000 fire. Looks like you're using new Reddit on an old browser. That said, I did do testing on the attack boosts in the game: Might Pill: +25 raw, lasts for 20 seconds, Mega Demondrug: +7 raw, lasts until death, Demon Powder: +10 raw, lasts for 3 minutes, affects nearby allies, Nitroshroom: +5 raw, acts as Demondrug, requires Mushroomancer+2 to consume, Hunting Horn Melody - Attack Up S: +10% raw, Hunting Horn Melody - Attack Up L: +15% raw, Hunting Horn Melody - Attack Up XL: +20% raw, Canteen Meal Skill - Attack Up (S): +5 raw, lasts for 10 minutes, Canteen Meal Skill - Attack Up (M): +10 raw, lasts for 10 minutes, Canteen Meal Skill - Attack Up (L): +15 raw, lasts for 10 minutes. K j á rr SnS comes with Critical Element which boost your elemental damage on Critical … Rarity 1. I believe I asked a friend to post this a while back but he never got around to it, so I'm posting it now since I've seen a few sheets come up lately comparing weapons and I thought this might be helpful. Boundless Farsight is very useful since it has two level 1 slots. Additionally, keep in mind that wielding a Blademaster (melee) Weapon will reduce Physical Damage taken, while ranged Weapons will reduce Elemental Damage taken. Weapons with cutting damage are most effective when you want to cut off a monster's tail. Raw (Physical) Damage from Weapons is dealt as one of three types: Cutting (Sever), Blunt, and Ammo, while Elemental Damage has five types: Fire, Water, Thunder, Ice, and Dragon. You can also use it with Non-elemental Boost as well. This sheet is more of a "What are your current stats" sheet rather than a theorycrafter, like I said. It's a few months old but it's still relevant. Rarity 5. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I can slay every monster effortlessly. No weapon is the best, and the isn't a worst, it just depends on how well you use them. The following is a comparison of all non-Modular weapons in the game. (this is not 100% solid as you need to value the amount of Slots and Defense certain weapons have yourself) For "Status Weapons" just compare Raw and Status Damage per hit to and decide if you want higher raw or higher stat on your weapon In order to check for updates click on the link provided in the "UPDATES+INFOS" Sheet 480 100: Buster Blade I. 576 120: Buster Blade II. Well I was lost on weapon choice at first, so in my view for anyone newer: as much as I hate to say it after 100 hours what I heard when I first started playing MH world seems to be right: Greatswords are pretty solidly the best melee weapon overall. no? To be clear, I love every weapon and I praise every other player I was ever with in any hunt I did in multiplayer. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances. The thing is, adding more just turns it into a weapon & armor optimizer, which is not what I was trying to make. The bowgun can be used to attack monsters from long range. Each weapon causes certain types of damage: cutting, impact, pierce and shot. In the third cell you enter your affinity that is listed on your status screen. In the fourth cell you pick how many points you have in the skill "Critical Boost" so that you can see your effective damage output at higher levels of Critical Boost and potentially decide whether you would like to invest points into the skill or not. 384 80: Buster Sword II. Every weapon is fun to play. Swift and fluid, the Bow allows for a huge amount of speed, damage and versatility, while also … can we get some more sword and shield mains up in here? Also not all upgrades will be avalible at the start of MHW. 2. Power charm/talon, food buff, drugs, ect all add to that true raw, meaning that Affinity is more appealing than this sheet makes it appear. Rarity 4. I agree that there could be a lot more added, but I simply do not have any interest in changing it any more than I have (like I said, this is a few months old). Why Its Good Very High Raw Damage. In fact; I’ve never seen such a thing. For comparison, a hitzone weak to raw would be 45+. Large, powerful but slow heavy-damagersGreat Sword Weapon Tree, Balanced, mobile & beginner friendlySword & Shield Weapon Tree, Light but extremely fast flurry of attacks.Dual Blades Weapon Tree, Nimble and with great melee rangeLong Sword Weapon Tree, Slow but heavy & stunning attacksHammer Weapon Tree, Easy and long range support weapon.Hunting Horn Weapon Tree, Strong Defense and OffenseLance Weapon Tree, High offense, limited range.Gunlance Weapon Tree, Versatile, fast & elemental damage.Switch Axe Weapon Tree, Versatile, powerful and fastCharge Blade Weapon Tree, Mobile, aerial attacks and buffsInsect Glaive Weapon Tree, Fast, ranged debuff attacks.Bow Weapon Tree, High mobility, rapid fire ranged weaponLight Bowgun Weapon Tree, Slow but powerful ranged attacks.Heavy Bowgun Weapon Tree. Melee weapons provide more physical defense, while ranged weapons offer more elemental resistance. Notes and Disclaimers For weapons with an area of effect (AoE) attack, AoE damage will be listed instead of projectile impact damage. MHWorld. TABLE OF CONTENTS GreatswordLongswordSword & ShieldDual BladesHammerHunting HornLanceGunlanceSwitch AxeCharge BladeInsect GlaiveBowLight BowgunHeavy Bowgun INTRODUCTION This page offers progression guides for all weapons in Iceborne from the beginning of Master Rank up to the early endgame. Heavy Bowgun (ヘビィボウガン hebi bougan, "heavy bowgun",重弩) is a weapon category in Monster Hunter World (MHW). 624 130: Buster Blade III. The consistent cycle of time used throughout the equation is the time it takes to empty one magazine and reload another. Some monsters have "breakable" tails that need blunt weapon damage but most monster tails in MHW can be cut off with severing damage. Really needs the ability to add in common (or even all) possible sources of attack boosts. FAQ: Some Weapons have Elemental Damage that is grayed out and in parentheses. Raging Brachydios change the game with both it’s armor and weapon. If there are people who actually want this table updated, then I will gladly do it, I just have no Excel experience and I've lost interest in MH lately so I'm not really too keen on making it much better unless people really want it. Some of the boons of the Gunlance include a built-inbuilt in wyvern fire that goes on cooldown after each use. This isn't your true raw value, and the sheet will adjust it to be correct accordingly. Safi’s Shattershield (Best for Blast Damage) While it’s raw damage is just as good in most cases, … Certain variables are also held constant. But I’m sure you have your own reasons to either love or hate a weapon. Choose your own weapon, don’t discriminate others for using a different weapon than your own. I love hammer, also. There are also negative crits that do 25% less damage. In the second cell you enter the attack value of your weapon that you see on your status screen. It's pretty easy to find pros for each weapon who destroy their enemies and it's soooo satisfying to see a pro dominate a monster. There is nothing wrong with hammers. Find out what parts are breakable and severable, and what drops and Monster materials are available. A Weapon Damage Comparison Sheet. At the start of the game you will be able to upgrade your weapons to Rarity 3. It’s a great weapon, it’s definitely user-friendly and easy to learn but it lacks some of the immense damage and mobility that other weapons come pre-packaged with. Fishing rod for life. Remember when we mentioned that some weapons are basically the "easy mode" of Monster Hunter World? Hammerbros are obnoxious, you know.... being so obsessed with hammers is just stupid. And while I could just add those in, this is why I said you're welcome to theorycraft if you know the values you need. No abilities or specialty ammunition is in use. As lackluster as the GS seems and as tempting as I found fancier weapons like the charge blade, unfortunately as time went on and I encountered faster, stronger monsters/multiple monsters where openings can be fleeting maintaining a charge became more and more of a burden; by the time a charge blade/long sword/insect glaive is set up to deal real damage, a GS is already out there landing 750 damage combos. You're done. I play mainly single player, so I don’t have much experience in actually seeing ls users stagger others that much. (Is this bad? In the first cell you pick your weapon type from the drop-down list of weapons, or you can insert it manually although it must be the weapon's exact in-game English name. Weapon List; Damage Data; Weapon Attack Weapon Ability Slots; Buster Sword I. Fallout 76 Weapon Damage Calculator (v3.3.31) (Update to One Wasteland is almost done; a few special cases to iron out but otherwise good to go.) It's moreso supposed to answer the question of which augment you should go down on your current setup. 432 90: Buster Sword III. "true gae bolg" now that's a good name for a weapon, Contributions to Fextralife Wikis are licensed under a, Click here for Sword and Shield Weapon Tree, Some weapons have Elemental Damage that is grayed out and in parentheses. Many hunters acquire proficiency in multiple types, while others prefer to gain mastery in one. Rarity 3. Kjárr SnS (The most common Alatreon build is Ice weapons, but his active form will change depending on the quest) remain the best weapon against Alatreon. ), When you use a 200 pound sword to kill a dragon then someone uses a bow and does the same, Theres an utter lack of lance mains here and its filth. Hammers are amazing, hunting horns are god-like, greatswords are satisfying, bow is sooooooo clean, charge blade is epic, switch-axes are chads and longsword (when used correctly) is just beastly. Again, I have no clue how to use Excel so I'm sorry if this UI is terrible but it's about the best I was willing to get. It is pointless to convert across elements because just because a water weapon converts to higher overall damage than a fire weapon does not mean you should use water against a monster weak to fire. This is thanks to the powerful slots and superb base damage. Green is good, red is bad, yellow is mediocre. I could add a lot more, but honestly it was so much work to begin with and I'm fine with what it is right now. you will see an Under Development area of the upgrade Screen, these will update as the story progresses. According to Reddit, tiers don't exists but how true is this? We're talking about… The following DPS equations are based on these conditions: 1. I somehow went from starting with the DB to going to the IG then the LS THEN SA after a while I got good with CB but then after all that I became amazing with the hammer and now I switch between 5 different weapons constantly. This allows for a consistent time-frame cycle which encompasses rate of fire, re-fire delay between rounds and reload time, if applicable. Charge Blade (Cut) The Charge Blade is probably one of the hardest weapons to master in terms … A fine response, were the entirety of World's weapon selection in equal standing on the power spectrum, but there are winners and losers, and the … A long, long while back I made an Excel sheet allowing you to compare weapons and their upgrades and augments to see which path would be best for them to go down at your current skills. The weak spots of a monster may vary depending on the type of damage dealt to it. Rarity 1. A total of 14 Weapons are in the game; 11 Blademaster Weapons and 3 Gunner Weapons. Weapons in Monster Hunter World (MHW) are equipment that assists the player during their hunts by helping them deal damage to Monsters. Two pieces of Namielle gear will get you the former bonus, while four pieces will get you the latter. You can add it in if you want, but because you're doing fewer hits, the elemental damage ends up being relatively minor. Its just that almost everyone who plays hammer acts like a f*cking child with a god-complex on steroids. I mean, I guess the real (let's see if that works) choice of pros is bows as used by all those ludicrous speed runners, but they only start becoming really impressive once one has a proper fancy armor/jewel setup to support it. Sheet link: MHW Weapon Augment Comparisons. 14 returning Weapons are in the game; 11 Blademaster Weapons and 3 Gunner Weapons. It’s time to answer this question once and for all. Certain Ammo Can Deal Cutting Damage. The bonus for using a weapon that does have a hidden element, however, is equivalent to level two Free Elem / Ammo Up (66 percent of the grayed out damage) or level three (100 percent of the grayed out damage). Just for a comparison to Jho GS with no armor skills: New comments cannot be posted and votes cannot be cast, More posts from the MonsterHunter community. 672 140 (For example, you find which of two fire weapons will do more damage against monster X.) Lets just all have fun hunting the way we like best. Don’t say people should stop using ls because its a noob weapon, sure its easy to learn so a lot of true noobs use it, but experts at this weapon absolutely slay. All weapon attacks have a Motion Value (MV), which determines what proportion of the Attack value is used in damage calculations. If a better type of worksheet already exists now, then that's great, because this worksheet is months old and I'm sure it has been phased out by now, but I'd like to share it regardless.